When Apple released iOS 11 last year, it highlighted ARKit as one of its core new features. With ARKit, Apple was going to bring augmented reality to the mainstream by allowing developers to integrate it into their apps and games. Since then, data from Sensor Tower shows that ARKit apps have been downloaded over 13 million times by iPhone and iPad owners.
That’s a huge increase from the 3 million downloads that ARKit apps had surpassed back in October just after iOS 11 was released.
As per the data, ARKit-powered games were the most popular among consumers and accounted for 47 percent of the total downloads. Next in line were apps categorized under Utilities whose download share actually decreased from 19 percent in October to 15 percent in March. Other popular categories of ARKit apps include Entertainment, Lifestyle, Photo & Video, and Education.
Diving deeper, the most popular free ARKit app on the iOS App Store continues to be AR Dragon, with Ikea’s Place app coming in second place. When it comes to paid apps, CamToPlan Pro and Monster Park occupied the top two positions respectively. The former is used for developers and helps them measure distances between two objects.
Sensor Tower believes that there are over 2,000 ARKit apps on the App Store currently, and their popularity has only grown among consumers in the last six months. There’s still a lot of potential for growth here and as Apple improves ARKit, AR-powered apps are bound to improve further and offer an even more enriching experience.
Given the hype that Apple created surrounding ARKit when it first launched iOS 11, 13 million downloads might not seem like a huge number. However, ARKit is still in its budding stage and plenty of developers are yet to integrate it in their apps. As Apple continues to developer ARKit and adds more capabilities to it, developers will also jump onboard with AR integration in their apps thereby making augmented reality a mainstream.
[Via Sensor Tower]