With iOS 13, Apple is also debuting ARKit 3.0 with a number of new enhancements aimed at making the whole AR experience even better. This includes People Occlusion, face tracking, collaborative sessions, and more. However, these new ARKit features are only going to be available on A12 Bionic-powered iPhones and iPads.
LEGO is no stranger to artificial intelligence and bridging the digital world with the physical, bringing its blocks and characters into a mixture of both.
Is Apple going to build a standalone augmented reality headset? The rumor mill has been leaning towards a vocal “yes” for quite some time, and the latest acquisition will certainly not help squash those rumors.
Apple continues to bet beg with augmented reality, after initially introducing ARKit last year. And now the company is even introducing its fist AR-based app.
Next week, Apple will host its annual Worldwide Developers Conference. During that stretch of time, the company will be debuting new features and more, which will include updates to its augmented reality platform, ARKit.
ARKit is one of Apple’s biggest new features, and considering it has a huge potential in games on mobile devices, it would make sense that Apple might want to bring as many developers into the mix as possible.
Apple announced ARKit with iOS 11 last year. The augmented reality platform was created for the developers to come up with new and attractive features that could enhance our lives significantly. Apple updated ARKit to version 1.5 last week, which has been seeding to the developers with the iOS 11.3 beta. Developers have now shared their work on social media, showcasing the improvements Apple has made with ARKit 1.5.
Augmented Reality (AR) saw its first big grab at the public consciousness with the launch of Pokémon GO, but the developer behind the popular game was only chipping away at the tip of the iceberg in terms of features and playability.
Using a smartphone or tablet to expand the experience of a real-world scenario isn’t new, but there is no denying Apple’s new augmented reality (AR) effort, built upon by ARKit, is certainly broadening the results.
Apple rolled out ARKit, the company’s big push into augmented reality (AR) back in September alongside the launch of iOS 11.