Using a smartphone or tablet to expand the experience of a real-world scenario isn’t new, but there is no denying Apple’s new augmented reality (AR) effort, built upon by ARKit, is certainly broadening the results.
Apple rolled out ARKit, the company’s big push into augmented reality (AR) back in September alongside the launch of iOS 11.
Tim Cook has never been shy when it comes to talking about augmented reality (AR), or how important he thinks the technology is.
The first wave of ARKit apps and games have hit the new App Store in iOS 11. As this is still week one of what Apple hopes will be a revolution in gaming, there are only handful of awesome AR games in the App Store. We’re sure we’ll see more interesting AR gameplay in the coming months.
During Apple’s September event, Apple executive Phil Schiller took some time to talk about a few key augmented reality (AR) features, which iOS 11 users would be able to enjoy on their devices thanks to the rollout of ARKit.
iOS 11 brings ARKit to hundreds of millions of iPhones, iPads and iPod Touches across the world. And you don’t even need the latest iPhone for this. ARKit apps will run smoothly even on an iPhone SE.
In September, Apple is going to dive right into the augmented reality market with ARKit, which it initially announced earlier this year.
We’ve put together a collection of demonstrations showcasing the power of iOS 11 and ARKit, and, since then, we’ve even seen the software used to enhance navigation instructions while walking, and what a popular music video from A-Ha looks like.
Augmented reality is going to be a huge thing for Apple moving forward, and only in part because of ARKit, which already makes iOS one of the largest platforms to support AR in the world.